24 hours of training

New in LightWave v9.6
Snapping to Item Position in Layout:
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Creating a Reverse Foot Rig with Joints:
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Introduction to Pole Item:
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Using a Null in a Bone Hierarchy:
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Introduction to Car Paint:
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Introduction to Flakes:
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Introduction to the Curve Node:
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Added in LightWave v9.5

Strand Modeler:

Fiber Tab:
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Guides Tab:
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Random Tab:
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Gravity Tab:
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Creating Thick Grass with FiberFX:
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Instancing with FiberFX:
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Creating a Tennis Ball Surface as seen in this thread earlier:
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Introduction to the Strand Maker:
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Introduction to the Strand Tool:
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Dog Hair:
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Using a Bias Vmap to style hair:
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Creating Teddy Bear Fur:
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Using Edit Guides in Layout to style hair:
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Using Guides created in Modeler to style hair:
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Using Weight Maps to style hair:
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Using Image Maps to style hair:
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Using FiberFX on an object that has ClothFX applied to it:
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Animating long hair with Dynamics:
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Creating leaves on a branch using Strand Modeler:
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Animating fibers without the use of Dynamics:
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Animating fibers being trimmed:
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Creating Anime Style Hair:
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Using a Vertex Color Map to color fibers:
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Using a Clip Object in the Strand Modeler:
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Using the Symmetry option in the Strand Modeler:
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Creating a tight Curl:
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Editing Guides:
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Animating hair guides that are in a separate layer from the base mesh:
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11 Minute LW 9.5 FiberFX Video on 3D Total:
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New Features Introductory:
Introduction to Make Joint Chain:
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Bone Display Options:
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Introduction to Headlight:
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Introduction to the Dome Light, Light Type:
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Introduction to the Spherical Light, Light Type:
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Creating a Piston Rig in:
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Dynamic Parenting in:
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IK/FK Blending in:
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Bone Displacement in:
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Introduction to the Twist option in the Bone Properties Panel:
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Creating a Face Rig with Joints:
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Source Files:
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Creating a Reverse Foot Rig with Zero Nulls:
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Introduction to Fast Skin:
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Introduction to Rigging. Rigging an Inch Worm:
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End Result Source Files:
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Introduction to Bones and Joints:
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Introduction to Split Bone and Merge Bones:
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